Fill and stroke in generativepy
Categories: generativepy generativepy tutorial
This tutorial covers the basics of filling and stroking shapes in generativepy.
More advanced styles are covered in:
Fill and stroke example code
Here is a sample Python program for creating various filled and outlined rectangles. The code is explained later in this article:
from generativepy.drawing import make_image, setup
from generativepy.color import Color
from generativepy.geometry import Rectangle
def draw(ctx, pixel_width, pixel_height, frame_no, frame_count):
setup(ctx, pixel_width, pixel_height, background=Color(0.8))
Rectangle(ctx).of_corner_size((50, 50), 100, 300)\
.fill(Color('magenta'))
Rectangle(ctx).of_corner_size((200, 50), 100, 300)\
.stroke(Color('blue'), 10)
Rectangle(ctx).of_corner_size((350, 50), 100, 300)\
.stroke(Color('black'), 20)\
.fill(Color('yellow'))
Rectangle(ctx).of_corner_size((500, 50), 100, 300)\
.fill(Color('yellow'))\
.stroke(Color('black'), 20)
make_image("fill-stroke-tutorial.png", draw, 650, 400)
This code is available on github in tutorial/shapes/fill-stroke.py.
Here is the resulting image:
Filling a rectangle
This section of the code draws a filled rectangle:
Rectangle(ctx).of_corner_size((50, 50), 100, 300)\
.fill(Color('magenta'))
To fill the rectangle we:
- Call
Rectangle(ctx)
to start the construction of the rectangle. - Call
of_corner_size
to specify a rectangle of 100 by 300 units, with its top-left corner at position (50, 50). - Call
fill
to fill the rectangle with magenta.
Stroking a rectangle
Stroking a rectangle is similar to filling a rectangle, but we use the stroke
function instead of fill
:
Rectangle(ctx).of_corner_size((200, 50), 100, 300)\
.stroke(Color('blue'), 10)
We create a rectangle in the same way (but in a slightly different position, to the side of the previous rectangle).
The stroke
function takes a colour (blue in this case) and also a parameter that indicates the thickness of 10 for the outline.
Filling and stroking a rectangle
We can apply fill
and stroke
to the same shape, like this:
Rectangle(ctx).of_corner_size((350, 50), 100, 300)\
.stroke(Color('black'), 20)\
.fill(Color('yellow'))
Rectangle(ctx).of_corner_size((500, 50), 100, 300)\
.fill(Color('yellow'))\
.stroke(Color('black'), 20)
As the code shows, we can apply stroke and fill in either order, with slightly different effects.
Fill and stroke order
This image explains how fill and stroke work when applied to a rectangle (and in fact to any other shape):
- Area shows the base rectangle we are using.
- Fill shows what happens when we fill the rectangle in green (with no stroke). The green fills the entire dotted area.
- Stroke shows the rectangle being stroked, with no fill. The stroke follows the outline of the rectangle. The stroke is centred on the rectangle boundary, so it is half inside and half outside the boundary, so the overall marked area is bigger than the base rectangle.
- Fill then stroke first fills the rectangle, then strokes it. The stroke covers part of the filled area, so the green area is smaller than the base rectangle.
- Stroke then fill first strokes the rectangle, then fills it. The fill covers part of the stroked area, The green area is the exact size of the base rectangle, and the stroke appears to be half the requested width (because it is half covered by the fill).
There is no right or wrong way to do it, it depends on the effect you wish to achieve.
See also
- Polygons in generativepy
- Regular polygons in generativepy
- Circles and ellipses in generativepy
- Bezier curves in generativepy
- Stroke styles in generativepy
- Fill styles in generativepy
- Text in generativepy
- Text offset in generativepy
- Text metrics in generativepy
- Composite paths in generativepy
- Complex paths in generativepy
- Images in generativepy
- Geometric markers in generativepy
- Path objects in generativepy
- Turtles in generativepy
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