Martin McBride, 2017-05-12

Tags image processing rgb transparency

Categories numpy pillow

*This article is part of a series on numpy. If you find this article useful you might like our Numpy Recipes e-book.*

In this section we will learn how to use **numpy** to store and manipulate image data. We will use the Python Imaging
library (PIL) to read and write data to standard file formats.

If you want to learn more about numpy in general, try the other tutorials.

Before trying these examples you will need to install the **numpy** and **pillow** packages (**pillow** is a fork
of the **PIL** library).

Here is a 5 by 4 pixel RGB image:

The image contains 4 lines of pixels. Each line of pixels contains 5 pixels. Each pixel contains 3 bytes (representing the red, green and blue values of the pixel colour):

RGB images are usually stored as 3 dimensional arrays of 8-bit unsigned integers. The shape of the array is:

height x width x 3.

Here is how we create an array to represent a 5 pixel wide by 4 pixel high image:

import numpy as np width = 5 height = 4 array = np.zeros([height, width, 3], dtype=np.uint8)

Notice that the first dimension is the height, and the second dimension is the width. That is because the data is
ordered by lines, then each line is ordered by pixels, and finally each pixel contains 3 byte values for RGB. Each
colour is represented by an unsigned byte (**numpy** type **uint8**).

Now let's fill the array with orange pixels (red=255, green=128, blue=0). We use slices to do this, the three values
are *broadcast* across all the rows and columns of the array:

array[:,:] = [255, 128, 0]

Now we can use **fromarray** to create a PIL image from the numpy array, and save it as a PNG file:

from PIL import Image img = Image.fromarray(array) img.save('testrgb.png')

In the code below we will:

- Create a 200 by 100 pixel array
- Use slice notation to fill left half of the array with orange
- Use slice notation to fill right half of the array with blue

Here is the complete code:

import numpy as np from PIL import Image array = np.zeros([100, 200, 3], dtype=np.uint8) array[:,:100] = [255, 128, 0] #Orange left side array[:,100:] = [0, 0, 255] #Blue right side img = Image.fromarray(array) img.save('testrgb.png')

And here is the image:

An RGBA image has 4 channels (unlike an RGB image that has only 3). The fourth channel is an alpha channel. An alpha value of 255 will make the pixel fully opaque, value 0 will make it fully transparent, values in between will make the pixel partly transparent.

In the code below we create an RGBA image, initially setting the same blue and orange areas as before, with and alpha
value of 255. We then loop over the image changing the alpha value of each pixel to be equal to its **x** coordinate.
This means that the pixels on the left side of the image will be transparent, and the pixels at the right will be
almost fully opaque. The transparency varies smoothly from left to right.:

import numpy as np from PIL import Image array = np.zeros([100, 200, 4], dtype=np.uint8) array[:,:100] = [255, 128, 0, 255] #Orange left side array[:,100:] = [0, 0, 255, 255] #Blue right side # Set transparency depending on x position for x in range(200): for y in range(100): array[y, x, 3] = x img = Image.fromarray(array) img.save('testrgba.png')

And here is the image:

Greyscale images are handled slightly differently. Because there is only one channel, there is no need to create a 3 dimensional array, you should use a 2 dimensional array instead:

import numpy as np from PIL import Image array = np.zeros([100, 200], dtype=np.uint8) # Set grey value to black or white depending on x position for x in range(200): for y in range(100): if (x % 16) // 8 == (y % 16) // 8: array[y, x] = 0 else: array[y, x] = 255 img = Image.fromarray(array) img.save('testgrey.png')

In this case, we have created a chequerboard image:

You can read an image using the PIL **open** function, and convert it to an array using the numpy **array** function. Here, we read the images that were created previously, and print their numpy shape:

import numpy as np from PIL import Image img = Image.open('testrgba.png') array = np.array(img) print(array.shape) # (100, 200, 4) img = Image.open('testrgb.png') array = np.array(img) print(array.shape) # (100, 200, 3) img = Image.open('testgrey.png') array = np.array(img) print(array.shape) # (100, 200)

You can manipulate the image data and write it back out to file. For example, this code inverts a greyscale image (swapping black and white). and saves it back:

import numpy as np from PIL import Image img = Image.open('testgrey.png') array = np.array(img) array = 255 - array invimg = Image.fromarray(array) invimg.save('testgrey-inverted.png')

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